PlayerUnknown's Battlegrounds Creator Says 'Region Locking Just Doesn't Work' - প্রশ্ন উত্তর
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Savage is going to get an underground cave system, something out of a NatGeo feature or Godzilla movie, and the devs are building it based on the real-world location of Phraya Nakhon Cave which means one of the rooftop cave entrances will be so big that players can parachute straight into it from the beginning of a ma


Meanwhile, competitor Epic Games is touting more new modes, another new season of content and a mobile version of Fortnite which will support cross-play with PC and PS4 versions of the game. It's that rapid development, lack of loot box gambling, lack of hackers, and great communication with the community that's helping Fornite takeover PU


The PlayerUnknown's Battlegrounds creator revealed as much to US Gamer during the 2018 Game Developers Conference, with Greene stating, "I mean, everyone that [suggests] region locking [is forgetting about] VPN. It just doesn’t work." Greene then went on to point out that the recently implemented ping-based matchmaking, which only pairs players with those who have the same or similar ping, has improved the experience for m


As you can imagine, another major focus for the development team is working out the kinks in stability -- a task which is a much more common topic of discussion for both the developers and the community. In this respect, Bluehole noted "it is impossible to solve these problems once and for all, but our goal is to continuously improve in this rega


Considering the fact that PlayerUnknown's Battlegrounds Steam sales have made it the third-highest grossing game on Valve's digital distribution platform, it's safe to say that the battle royale title is a bona fide success. Of course, many would still argue that the game suffers from a litany of issues, with one ever-present complaint from lots of fans being about how Chinese cheaters are making PUBG matches unfair. This has led to plenty of calls for PUBG Corp. to "region lock China," but its creator Brendan Greene disagrees that it's a viable solution to the prob


Loot boxes! More loot boxes ! Locked loot boxes! Selling loot boxes! Cheating for loot boxes! This has been the story of PlayerUnknown's Battlegrounds for a few months since developer PUBG Corp (a division of Bluehole) has slowed down on making their flagship game bet


In a very long post which didn't reveal much in terms of specifics, Greene unveiled the "PUBG 2018 Roadmap" which included hints of new modes, new vehicles, new weapons, and even emotes - something popular in Fortnite and other live-service games like Desti


That's okay for now since PUBG is one of the best-selling games ever and accomplished this in less than a year, and it is still one of the most popular games on the internet. But H1Z1 was in a similar spot a year ago and some slow development and bad decision-making saw it fall off the map. Even its recent launch out of early access and going free-to-play today cannot save H1Z1 so in response to all of this, Brendan "PlayerUnknown" Greene finally took to community to lay out plans for PlayerUnknown's Battlegrounds in 2018 and it's about damn t


Of course, not everything on the roadmap is targeting the Fortnite audiences and much of the upcoming plans are simple tweaks and polishing of what PUBG does best. Improving on the graphics, the art team is reportedly working on all around improvements to make the game more aesthetically pleasing. For instance, check out the new art direction on buildi


"We just implemented ping-based matchmaking which really has improved the gameplay experience click here for more a lot of players. It's working out quite well and we're still doing research. We have the data team looking into it and trying to improve it. And that's the goal with the game, to keep improving it over this year and the next year and the next ten yea


This smaller map is apparently an effort by developers to make PUBG faster paced. The game's attempt at world domination stepped up a notch recently with the release of PUBG Mobile for iOS and Android. While the graphical quality and controls obviously took something of a hit, the game runs surprisingly well on mobile and drawn yet more players into PlayerUnknown's Battleground web. The game also proved to be a big hit on Xbox One despite numerous gameplay issues and player complai


By shrinking the map down to a 4x4 space as seen below, PUBG 's games will become much quicker and action-packed as players are confined to more dense locations from the very start. This, in turn, will lead to shorter matches, something that gets near-universal praise in the battle royale ge


At least the new map's potential looks cool and there's talk of new vehicles (including an armored UAZ found in test files for an upcoming event) and weapons that we've seen so few of the last half-y


PlayerUnknown's Battlegrounds can be tough, but its also incredibly tense and absorbing. That's one of the reasons the game is the third bestselling title ever on Steam - and one of the top 10 bestselling games period. The success of PUBG doesn't seem to be slowing down anytime soon either, and after seasoned players exhausted the original map, a second titled Miramar was added recently to keep things fr

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